Player guide

Parts, fuel and repair

What each helicopter needs to start, how to keep it fuelled, and how to fix it after a bad day. Servers can make extra parts required, so check what your server expects.

Parts each aircraft needs

Mosquito XECar battery, two spark plugs
MH-6 and AH-6Truck battery, glow plug
Gazelle and Gazelle cannonTruck battery, glow plug
Black Hawk and Black Hawk door gunsTruck battery, glow plug
CH-47 ChinookTruck battery, glow plug

No radiator, drive belt or key is needed to start by default. The battery must be charged.

A freshly spawned aircraft with nothing attached receives its battery and plugs, plus a blowtorch with gas, a moment after it appears. Aircraft placed by an admin with parts already attached may skip that step.

Fitting parts

Fit parts from outside the aircraft with the engine off, through the aircraft's inventory. The ENGINE category holds the attachment slots.

Optional parts some servers require

Missing, wrong or ruined required parts stop the engine from starting. They don't stop an engine that is already running in flight.

Why it won't start

One starter click, no spin-upBattery missing, ruined or flat, or plugs missing or ruined.
Failed-start soundFuel problem: empty tank, or a ruined fuel tank.
HUD says ROTOR DESTROYEDFit a blade set (below).
No start promptThe aircraft is locked, or you are holding RMB in a weapon seat.

Fuel

Mosquito XE40 L tank, spawns with 10 L
MH-6 / AH-6240 L tank, spawns with 60 L
Gazelle445 L tank, spawns with 111.25 L
Black Hawk1360 L tank, spawns with 340 L
CH-47 Chinook3000 L tank, spawns with 750 L

Every aircraft starts with a quarter tank. To refuel, hold a container of gasoline, aim at the fuel cap from within 2.5 m and hold LMB. A gas can is the reliable choice. A barrel standing on the ground doesn't work.

At full lever, the default burn is about 60 L/h (Mosquito), 360 L/h (MH-6), 540 L/h (Gazelle) and 1650 L/h (Black Hawk). Idle burns about a third of that and centre lever about two thirds. Cargo doesn't change fuel use.

Checking condition

Open the aircraft's inventory and expand ENGINE. After the real attachment slots you'll see previews of the Engine, Fuel tank, Main rotor and Tail rotor. Their health bars work like any item: pristine, worn, damaged, badly damaged, ruined. Hover one for its name and condition. The tank also says leaking when it is.

These previews are built-in parts of the aircraft, not slots. You can't drag items into them. Rotor blade sets go in the real RotorBlades slot.

Looking at a part from outside also shows its name and a condition badge. In flight, the pilot sees the same four parts as coloured silhouettes above the flight gauges.

Repairing damage

Use a blowtorch on the damaged area.

Rotor blade sets

A destroyed main or tail rotor stops the engine and blocks starting. The HUD reads MAIN ROTOR DESTROYED: FIT BLADE SET or TAIL ROTOR DESTROYED: FIT BLADE SET, and the part shows red and Ruined in the inventory.

  1. Land, stop the engine and wait until the blades have stopped turning.
  2. Open the aircraft inventory from outside.
  3. If a ruined set is fitted, remove it.
  4. Drag a non-ruined set for your aircraft from the ground or your hands into the RotorBlades slot.

One set restores both ruined rotors to full health and stays fitted. Rotors that are only worn or damaged are left as they are; patch those with the blowtorch. If a rotor is destroyed again later, the fitted set is ruined with it.

If nobody can find a matching blade set, a destroyed rotor means a wrecked aircraft.

Flipping an aircraft back upright

If your helicopter ends up on its side, hold a wrench or lug wrench, aim at the aircraft and hold the action shown. It needs:

The aircraft must be unlocked. Flipping costs the wrench some health and doesn't repair anything. Servers can change the time it takes, let you do it with empty hands, or turn it off.

What breaks

To get a dead occupant out, aim at them and use Pull out body.

Something missing or wrong? Ask in the Discord.